ci(build): use latest over explicit image version

These jobs should be safe to just use the latest as there's not many
moving parts as opposed to `test.yml`.
This commit is contained in:
dundargoc 2024-05-11 12:24:10 +02:00 committed by dundargoc
parent e1a81c8d8b
commit c1396afa7c
2 changed files with 8 additions and 9 deletions

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@ -23,7 +23,7 @@ env:
jobs:
old-cmake:
name: Test oldest supported cmake
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
timeout-minutes: 15
env:
CMAKE_URL: 'https://cmake.org/files/v3.13/cmake-3.13.0-Linux-x86_64.sh'
@ -56,7 +56,7 @@ jobs:
use-existing-src:
name: Test USE_EXISTING_SRC_DIR=ON builds with no network access
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: ./.github/actions/setup

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@ -215,13 +215,12 @@ https://github.com/neovim/neovim-backup
* For special-purpose jobs where the runner version doesn't really matter,
prefer `-latest` tags so we don't need to manually bump the versions. An
example of a special-purpose workflow is `labeler_pr.yml`.
* For our testing jobs, which are in `test.yml` and `build.yml`, prefer to
use the latest stable (i.e. non-beta) version explicitly. Avoid using the
`-latest` tags here as it makes it difficult to determine from an
unrelated PR if a failure is due to the PR itself or due to GitHub bumping
the `-latest` tag without our knowledge. There's also a high risk that
automatically bumping the CI versions will fail due to manual work being
required from experience.
* For our testing job `test.yml`, prefer to use the latest stable (i.e.
non-beta) version explicitly. Avoid using the `-latest` tags here as it
makes it difficult to determine from an unrelated PR if a failure is due
to the PR itself or due to GitHub bumping the `-latest` tag without our
knowledge. There's also a high risk that automatically bumping the CI
versions will fail due to manual work being required from experience.
* For our release job, which is `release.yml`, prefer to use the oldest
stable (i.e. non-deprecated) versions available. The reason is that we're
trying to produce images that work in the broadest number of environments,