dev-games/godot: disable raycast module

Since embree (https://github.com/embree/embree) is not landed
at the moment, raycast module is disabled for the moment.

Package-Manager: Portage-3.0.18, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
This commit is contained in:
Ross Charles Campbell 2021-05-09 07:32:59 +08:00
parent 733bb92abc
commit 121287dfc5
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@ -73,6 +73,7 @@ src_configure() {
# Remove builtin third-party packages, link with system ones instead
myesconsargs+=(
builtin_bullet=no
builtin_embree=no
builtin_enet=no
builtin_freetype=no
builtin_libogg=no
@ -92,6 +93,9 @@ src_configure() {
myesconsargs+=(
# Mono bindings requires MSBuild which is only available on Windows
module_mono_enabled=no
# TODO: land embree library (https://github.com/embree/embree) in guru
# so that we can enable raycast module
module_raycast_enabled=no
module_bullet_enabled=$(usex bullet)
module_enet_enabled=$(usex enet)
module_freetype_enabled=$(usex freetype)
@ -137,6 +141,6 @@ src_install() {
insinto /usr/share/metainfo
doins misc/dist/linux/org.godotengine.Godot.appdata.xml
insinto /usr/share/mime/application
doins misc/dist/linux/x-godot-project.xml
doins misc/dist/linux/org.godotengine.Godot.xml
dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
}