Rounded Corners
This commit is contained in:
parent
57e4e31faa
commit
51588c133d
1
info.txt
1
info.txt
@ -3,6 +3,7 @@ virsh --connect qemu:///system start archlinux
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Packages:
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exa neomutt htop picom xfce-power-manager nitrogen dunst pywal mpv ranger ueberzug
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bat grivbox-material-theme-git gruvbox-icon-theme
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Disable Suspend
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https://wiki.archlinux.org/title/Power_management#Disabling_suspend
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477
picom/picom.conf
477
picom/picom.conf
@ -1,283 +1,53 @@
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
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# shadow-color = "#000000"
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
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# clip-shadow-above = []
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.7;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 0.9;
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# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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# active-opacity = 1.0
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should never be considered focused.
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# focus-exclude = []
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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opacity-rule = [
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"90:class_g = 'Alacritty'"
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]
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#################################
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# Corners #
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#################################
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detect-rounded-corners = true;
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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corner-radius = 20;
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# Exclude conditions for rounded corners.
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rounded-corners-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'"
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];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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blur-method = "dual_kawase";
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# blur-size = 12
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#
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# blur-deviation = false
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#
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blur-strength = 2;
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = false
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ""
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blur-kern = "3x3box";
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# Exclude conditions for background blur.
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# blur-background-exclude = []
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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# General Settings #
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#################################
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# Enable remote control via D-Bus. See the man page for more details.
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# dbus = true
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. `xrender` is the default one.
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backend = "glx"
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# backend = "xrender";
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# Enable/disable VSync.
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# vsync = false
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vsync = true;
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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#
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# mark-wmwin-focused = false
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mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# detect-rounded-corners = false
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detect-rounded-corners = true;
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# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
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#
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# detect-client-opacity = false
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detect-client-opacity = true;
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
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# provided that the WM supports it.
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#
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# use-ewmh-active-win = false
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use-ewmh-active-win = false
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows.
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#
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# unredir-if-possible = false
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unredir-if-possible = false
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# Delay before unredirecting the window, in milliseconds. Defaults to 0.
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# unredir-if-possible-delay = 0
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unredir-if-possible-delay = 0
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# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
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# unredir-if-possible-exclude = []
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unredir-if-possible-exclude = []
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# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
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# in the same group focused at the same time.
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#
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# detect-transient = false
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detect-transient = true;
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# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
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# group focused at the same time. This usually means windows from the same application
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# will be considered focused or unfocused at the same time.
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# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
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#
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# detect-client-leader = false
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detect-client-leader = false
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# Resize damaged region by a specific number of pixels.
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# A positive value enlarges it while a negative one shrinks it.
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@ -308,8 +78,7 @@ glx-no-stencil = true;
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# Probably could improve performance on rapid window content changes,
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# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
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# Recommended if it works.
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#
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# glx-no-rebind-pixmap = false
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glx-no-rebind-pixmap = false
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# Disable the use of damage information.
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# This cause the whole screen to be redrawn everytime, instead of the part of the screen
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@ -317,77 +86,37 @@ glx-no-stencil = true;
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# The opposing option is use-damage
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#
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# no-use-damage = false
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use-damage = true;
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use-damage = false;
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# Use X Sync fence to sync clients' draw calls, to make sure all draw
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# calls are finished before picom starts drawing. Needed on nvidia-drivers
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# with GLX backend for some users.
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#
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# xrender-sync-fence = false
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xrender-sync-fence = false
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# GLX backend: Use specified GLSL fragment shader for rendering window
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# contents. Read the man page for a detailed explanation of the interface.
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#
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# window-shader-fg = "default"
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# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
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# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
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#
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# window-shader-fg-rule = [
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# "my_shader.frag:window_type != 'dock'"
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# ]
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# GLX backend: Use specified GLSL fragment shader for rendering window contents.
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# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
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glx-fshader-win = ""
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# Force all windows to be painted with blending. Useful if you
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# have a glx-fshader-win that could turn opaque pixels transparent.
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#
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# force-win-blend = false
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force-win-blend = false
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# Do not use EWMH to detect fullscreen windows.
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# Reverts to checking if a window is fullscreen based only on its size and coordinates.
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#
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# no-ewmh-fullscreen = false
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no-ewmh-fullscreen = false
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# Dimming bright windows so their brightness doesn't exceed this set value.
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# Brightness of a window is estimated by averaging all pixels in the window,
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# so this could comes with a performance hit.
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# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
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#
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# max-brightness = 1.0
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max-brightness = 1.0
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# Make transparent windows clip other windows like non-transparent windows do,
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# instead of blending on top of them.
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#
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# transparent-clipping = false
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transparent-clipping = false
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# Specify a list of conditions of windows that should never have transparent
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# clipping applied. Useful for screenshot tools, where you need to be able to
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# see through transparent parts of the window.
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#
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# transparent-clipping-exclude = []
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case doesn't matter.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# log-level = "debug"
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log-level = "warn";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = "/path/to/your/log/file"
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# Show all X errors (for debugging)
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# show-all-xerrors = false
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# Write process ID to a file.
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# write-pid-path = "/path/to/your/log/file"
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# Window type settings
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#
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# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
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@ -413,7 +142,7 @@ log-level = "warn";
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# transparent, and you want shadows in those areas.
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#
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# clip-shadow-above:::
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# Controls whether shadows that would have been drawn above the window should
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# Controls wether shadows that would have been drawn above the window should
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# be clipped. Useful for dock windows that should have no shadow painted on top.
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#
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# redir-ignore:::
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@ -424,9 +153,175 @@ log-level = "warn";
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#
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wintypes:
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{
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tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
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tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; full-shadow = false; };
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dock = { shadow = false; clip-shadow-above = true; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 0.8; }
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dropdown_menu = { opacity = 0.8; }
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popup_menu = { opacity = 1.0; shadow = false; }
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dropdown_menu = { opacity = 0.8; shadow = false; }
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};
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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shadow-radius = 12;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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shadow-offset-y = -7;
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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shadow-blue = 0
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# Specify a list of conditions of windows that should have no shadow.
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"_GTK_FRAME_EXTENTS@:c",
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"QTILE_INTERNAL:32c = 1"
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];
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|
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
|
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
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shadow-exclude-reg = ""
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|
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
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xinerama-shadow-crop = false
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||||
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#################################
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# Fading #
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#################################
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||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
fade-in-step = 0.04;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
fade-out-step = 0.04;
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
inactive-opacity = 0.95;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
frame-opacity = 0.9;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
active-opacity = 1.0
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should never be considered focused.
|
||||
focus-exclude = [];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
opacity-rule = [
|
||||
"90:class_g = 'Alacritty'"
|
||||
]
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
|
||||
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||
# round the corners of windows. Does not interact well with `transparent-clipping`.
|
||||
corner-radius = 15
|
||||
|
||||
# Exclude conditions for rounded corners.
|
||||
rounded-corners-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"class_g = 'Dunst'",
|
||||
"class_g = 'Rofi'",
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
blur-method = "kernel"
|
||||
blur-size = 12
|
||||
|
||||
# blur-deviation = false
|
||||
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ""
|
||||
# blur-kern = "3x3box";
|
||||
|
||||
# # Exclude conditions for background blur.
|
||||
# # blur-background-exclude = []
|
||||
# blur-background-exclude = [
|
||||
# "window_type = 'dock'",
|
||||
# "window_type = 'desktop'",
|
||||
# "_GTK_FRAME_EXTENTS@:c"
|
||||
# ];
|
||||
|
Binary file not shown.
@ -28,6 +28,7 @@ import os
|
||||
import re
|
||||
import socket
|
||||
import subprocess
|
||||
import random
|
||||
from libqtile import hook
|
||||
from libqtile import qtile
|
||||
from typing import List
|
||||
@ -42,14 +43,19 @@ from libqtile.dgroups import simple_key_binder
|
||||
mod = "mod4"
|
||||
terminal = guess_terminal("alacritty")
|
||||
browser = "chromium"
|
||||
wp = "/home/raabe/wallpaper/default.jpg"
|
||||
wp = "/home/raabe/wallpaper/"
|
||||
|
||||
# CUSTOM FUNCTIONS
|
||||
|
||||
def wallpaper():
|
||||
wp = "/home/raabe/wallpaper/" + "deer_in_pine_forest.jpg"
|
||||
|
||||
wallpapers = [
|
||||
os.path.join(wp, x) for x in os.listdir(wp) if x[-4:] == ".jpg"
|
||||
]
|
||||
wallpaper = random.choice(wallpapers)
|
||||
|
||||
for screen in qtile.screens:
|
||||
screen.cmd_set_wallpaper(wp, 'fill')
|
||||
screen.cmd_set_wallpaper(wallpaper, 'fill')
|
||||
os.system('wal -n -i ' + wp)
|
||||
|
||||
# KEYBINDINGS
|
||||
@ -101,7 +107,7 @@ keys = [
|
||||
Key([mod], "f", lazy.window.toggle_fullscreen()),
|
||||
Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
|
||||
Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
|
||||
Key([mod], "r", lazy.spawn("rofi -show drun"), desc="Launch Rofi"),
|
||||
Key([mod], "r", lazy.spawn("rofi -show drun -icon-theme 'Papirus' -show-icons"), desc="Launch Rofi"),
|
||||
Key([mod], "b", lazy.spawn(browser), desc="Launch Chromium"),
|
||||
# Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
|
||||
]
|
||||
@ -167,8 +173,7 @@ extension_defaults = widget_defaults.copy()
|
||||
|
||||
screens = [
|
||||
Screen(
|
||||
wallpaper=wp,
|
||||
wallpaper_mode="stretch",
|
||||
# wallpaper_mode="stretch",
|
||||
top=bar.Bar(
|
||||
[
|
||||
# widget.CurrentLayout(),
|
||||
@ -186,6 +191,10 @@ screens = [
|
||||
# NB Systray is incompatible with Wayland, consider using StatusNotifier instead
|
||||
# widget.StatusNotifier(),
|
||||
widget.Systray(),
|
||||
widget.TextBox(
|
||||
text="Change Theme",
|
||||
mouse_callbacks = {'Button1': lambda: wallpaper()},
|
||||
),
|
||||
widget.Volume(fmt='Vol: {}'),
|
||||
# widget.Clipboard(),
|
||||
widget.CheckUpdates(
|
||||
@ -254,7 +263,5 @@ wmname = "LG3D"
|
||||
def autostart():
|
||||
home = os.path.expanduser('~/.config/qtile/autostart.sh')
|
||||
subprocess.Popen([home])
|
||||
|
||||
@hook.subscribe.startup
|
||||
def autostart():
|
||||
wallpaper()
|
||||
|
||||
|
81
rofi/config.bak
Normal file
81
rofi/config.bak
Normal file
@ -0,0 +1,81 @@
|
||||
configuration {
|
||||
display-drun: "Applications:";
|
||||
display-window: "Windows:";
|
||||
drun-display-format: "{name}";
|
||||
font: "JetBrainsMono Nerd Font Medium 10";
|
||||
modi: "window,run,drun";
|
||||
}
|
||||
|
||||
@theme "/dev/null"
|
||||
|
||||
* {
|
||||
bg: #11121D33;
|
||||
bg-alt: #444b6a;
|
||||
|
||||
fg: #FFFFFF;
|
||||
fg-alt: #787c99;
|
||||
|
||||
background-color: @bg;
|
||||
|
||||
border: 0;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
spacing: 0;
|
||||
}
|
||||
|
||||
/* Dark theme. */
|
||||
@import "~/.cache/wal/colors-rofi-dark"
|
||||
|
||||
window {
|
||||
width: 30%;
|
||||
}
|
||||
|
||||
element {
|
||||
padding: 8 0;
|
||||
text-color: @fg-alt;
|
||||
}
|
||||
|
||||
element selected {
|
||||
text-color: @fg;
|
||||
}
|
||||
|
||||
element-text {
|
||||
text-color: inherit;
|
||||
vertical-align: 0.5;
|
||||
}
|
||||
|
||||
element-icon {
|
||||
size: 14;
|
||||
padding: 0 10 0 0;
|
||||
}
|
||||
|
||||
entry {
|
||||
background-color: @bg-alt;
|
||||
padding: 12;
|
||||
text-color: @fg;
|
||||
}
|
||||
|
||||
inputbar {
|
||||
children: [prompt, entry];
|
||||
}
|
||||
|
||||
listview {
|
||||
padding: 8 12;
|
||||
background-color: @bg;
|
||||
columns: 1;
|
||||
lines: 8;
|
||||
}
|
||||
|
||||
mainbox {
|
||||
background-color: @bg;
|
||||
children: [inputbar, listview];
|
||||
}
|
||||
|
||||
prompt {
|
||||
background-color: @bg-alt;
|
||||
enabled: true;
|
||||
padding: 12 0 0 12;
|
||||
text-color: @fg;
|
||||
}
|
||||
|
||||
/* vim: ft=sass
|
@ -4,75 +4,19 @@ configuration {
|
||||
drun-display-format: "{name}";
|
||||
font: "JetBrainsMono Nerd Font Medium 10";
|
||||
modi: "window,run,drun";
|
||||
lines: 10;
|
||||
}
|
||||
|
||||
@theme "/dev/null"
|
||||
/* Dark theme. */
|
||||
@import "~/.cache/wal/colors-rofi-dark"
|
||||
|
||||
* {
|
||||
bg: #11121D33;
|
||||
bg-alt: #444b6a;
|
||||
|
||||
fg: #FFFFFF;
|
||||
fg-alt: #787c99;
|
||||
|
||||
background-color: @bg;
|
||||
|
||||
border: 0;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
spacing: 0;
|
||||
width:700px;
|
||||
}
|
||||
|
||||
window {
|
||||
width: 30%;
|
||||
}
|
||||
|
||||
element {
|
||||
padding: 8 0;
|
||||
text-color: @fg-alt;
|
||||
}
|
||||
|
||||
element selected {
|
||||
text-color: @fg;
|
||||
}
|
||||
|
||||
element-text {
|
||||
text-color: inherit;
|
||||
vertical-align: 0.5;
|
||||
}
|
||||
|
||||
element-icon {
|
||||
size: 14;
|
||||
padding: 0 10 0 0;
|
||||
}
|
||||
|
||||
entry {
|
||||
background-color: @bg-alt;
|
||||
padding: 12;
|
||||
text-color: @fg;
|
||||
}
|
||||
|
||||
inputbar {
|
||||
children: [prompt, entry];
|
||||
}
|
||||
|
||||
listview {
|
||||
padding: 8 12;
|
||||
background-color: @bg;
|
||||
columns: 1;
|
||||
lines: 8;
|
||||
}
|
||||
|
||||
mainbox {
|
||||
background-color: @bg;
|
||||
children: [inputbar, listview];
|
||||
}
|
||||
|
||||
prompt {
|
||||
background-color: @bg-alt;
|
||||
enabled: true;
|
||||
padding: 12 0 0 12;
|
||||
text-color: @fg;
|
||||
#window {
|
||||
border:1px;
|
||||
border-color:@foreground;
|
||||
}
|
||||
|
||||
/* vim: ft=sass
|
||||
|
Loading…
Reference in New Issue
Block a user