Add qtile
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@ -103,7 +103,7 @@ fade-out-step = 0.03;
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.95;
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inactive-opacity = 0.7;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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@ -143,7 +143,7 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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corner-radius = 0
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corner-radius = 5
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# Exclude conditions for rounded corners.
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rounded-corners-exclude = [
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@ -17,25 +17,27 @@
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;==========================================================
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[colors]
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background = #282A2E
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background-alt = #373B41
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foreground = #C5C8C6
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primary = #F0C674
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secondary = #8ABEB7
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alert = #A54242
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disabled = #707880
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;background = #282A2E
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;transparency
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background = #00000000
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background-alt = #00000000
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foreground = #FFFF00
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primary = #FFFFFF
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secondary = #FFFFFF
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alert = #FFFFFF
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disabled = #FFFFFF
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[bar/example]
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width = 100%
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height = 20pt
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radius = 6
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height = 16pt
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radius = 0
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; dpi = 96
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background = ${colors.background}
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foreground = ${colors.foreground}
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line-size = 1pt
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line-size = 0pt
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border-size = 4pt
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border-color = #00000000
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BIN
qtile/__pycache__/config.cpython-310.pyc
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BIN
qtile/__pycache__/config.cpython-310.pyc
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Binary file not shown.
5
qtile/autostart.sh
Executable file
5
qtile/autostart.sh
Executable file
@ -0,0 +1,5 @@
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#!/bin/sh
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picom -b &
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nitrogen --restore &
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206
qtile/config.py
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206
qtile/config.py
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@ -0,0 +1,206 @@
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# Copyright (c) 2010 Aldo Cortesi
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# Copyright (c) 2010, 2014 dequis
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# Copyright (c) 2012 Randall Ma
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# Copyright (c) 2012-2014 Tycho Andersen
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# Copyright (c) 2012 Craig Barnes
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# Copyright (c) 2013 horsik
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# Copyright (c) 2013 Tao Sauvage
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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import os
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import subprocess
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from libqtile import bar, layout, widget, hook
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from libqtile.config import Click, Drag, Group, Key, Match, Screen
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from libqtile.lazy import lazy
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from libqtile.utils import guess_terminal
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mod = "mod4"
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terminal = guess_terminal()
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keys = [
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# A list of available commands that can be bound to keys can be found
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# at https://docs.qtile.org/en/latest/manual/config/lazy.html
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# Switch between windows
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Key([mod], "Left", lazy.layout.left(), desc="Move focus to left"),
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Key([mod], "Right", lazy.layout.right(), desc="Move focus to right"),
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Key([mod], "Down", lazy.layout.down(), desc="Move focus down"),
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Key([mod], "Up", lazy.layout.up(), desc="Move focus up"),
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Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
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# Move windows between left/right columns or move up/down in current stack.
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# Moving out of range in Columns layout will create new column.
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Key([mod, "shift"], "Left", lazy.layout.shuffle_left(), desc="Move window to the left"),
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Key([mod, "shift"], "Right", lazy.layout.shuffle_right(), desc="Move window to the right"),
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Key([mod, "shift"], "Down", lazy.layout.shuffle_down(), desc="Move window down"),
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Key([mod, "shift"], "Up", lazy.layout.shuffle_up(), desc="Move window up"),
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# Grow windows. If current window is on the edge of screen and direction
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# will be to screen edge - window would shrink.
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Key([mod, "control"], "Left", lazy.layout.grow_left(), desc="Grow window to the left"),
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Key([mod, "control"], "Right", lazy.layout.grow_right(), desc="Grow window to the right"),
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Key([mod, "control"], "Down", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "Up", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
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# Toggle between split and unsplit sides of stack.
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# Split = all windows displayed
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# Unsplit = 1 window displayed, like Max layout, but still with
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# multiple stack panes
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Key(
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[mod, "shift"],
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"Return",
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lazy.layout.toggle_split(),
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desc="Toggle between split and unsplit sides of stack",
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),
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Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
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# Toggle between different layouts as defined below
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Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
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Key([mod], "w", lazy.window.kill(), desc="Kill focused window"),
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Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
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Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
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Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
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]
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groups = [Group(i) for i in "123456789"]
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for i in groups:
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keys.extend(
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[
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# mod1 + letter of group = switch to group
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Key(
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[mod],
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i.name,
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lazy.group[i.name].toscreen(),
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desc="Switch to group {}".format(i.name),
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),
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# mod1 + shift + letter of group = switch to & move focused window to group
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Key(
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[mod, "shift"],
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i.name,
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lazy.window.togroup(i.name, switch_group=True),
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desc="Switch to & move focused window to group {}".format(i.name),
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),
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# Or, use below if you prefer not to switch to that group.
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# # mod1 + shift + letter of group = move focused window to group
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# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
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# desc="move focused window to group {}".format(i.name)),
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]
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)
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layouts = [
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layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=1, margin=10),
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layout.Max(),
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# Try more layouts by unleashing below layouts.
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# layout.Stack(num_stacks=2),
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# layout.Bsp(),
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# layout.Matrix(),
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# layout.MonadTall(),
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# layout.MonadWide(),
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# layout.RatioTile(),
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# layout.Tile(),
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# layout.TreeTab(),
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# layout.VerticalTile(),
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# layout.Zoomy(),
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]
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widget_defaults = dict(
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font="sans",
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fontsize=12,
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padding=3,
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)
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extension_defaults = widget_defaults.copy()
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screens = [
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Screen(
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top=bar.Bar(
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[
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widget.CurrentLayout(),
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widget.GroupBox(),
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widget.Prompt(),
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widget.WindowName(),
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widget.Chord(
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chords_colors={
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"launch": ("#ff0000", "#ffffff"),
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},
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name_transform=lambda name: name.upper(),
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),
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widget.TextBox("default config", name="default"),
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widget.TextBox("Press <M-r> to spawn", foreground="#d75f5f"),
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# NB Systray is incompatible with Wayland, consider using StatusNotifier instead
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# widget.StatusNotifier(),
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widget.Systray(),
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widget.Clock(format="%Y-%m-%d %a %I:%M %p"),
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widget.QuickExit(),
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],
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24,
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# border_width=[2, 0, 2, 0], # Draw top and bottom borders
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# border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
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),
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),
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]
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# Drag floating layouts.
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mouse = [
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Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
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Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
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Click([mod], "Button2", lazy.window.bring_to_front()),
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]
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dgroups_key_binder = None
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dgroups_app_rules = [] # type: list
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follow_mouse_focus = True
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bring_front_click = False
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cursor_warp = False
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floating_layout = layout.Floating(
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float_rules=[
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# Run the utility of `xprop` to see the wm class and name of an X client.
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*layout.Floating.default_float_rules,
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Match(wm_class="confirmreset"), # gitk
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Match(wm_class="makebranch"), # gitk
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Match(wm_class="maketag"), # gitk
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Match(wm_class="ssh-askpass"), # ssh-askpass
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Match(title="branchdialog"), # gitk
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Match(title="pinentry"), # GPG key password entry
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]
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)
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auto_fullscreen = True
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focus_on_window_activation = "smart"
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reconfigure_screens = True
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# If things like steam games want to auto-minimize themselves when losing
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# focus, should we respect this or not?
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auto_minimize = True
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# When using the Wayland backend, this can be used to configure input devices.
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wl_input_rules = None
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# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
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# string besides java UI toolkits; you can see several discussions on the
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# mailing lists, GitHub issues, and other WM documentation that suggest setting
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# this string if your java app doesn't work correctly. We may as well just lie
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# and say that we're a working one by default.
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#
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# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
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# java that happens to be on java's whitelist.
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wmname = "LG3D"
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# HOOK startup
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@hook.subscribe.startup_once
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def autostart():
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home = os.path.expanduser('~/.config/qtile/autostart.sh')
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subprocess.Popen([home])
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